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Season 1
September 18, 1987

Season 1

01. Don't Give Up the Ship (1)

The introduction of the series, as Donald Duck joins the Navy and sends Huey, Dewey, and Louie off to live with their uncle Scrooge McDuck. Meanwhile, a mysterious man named El Capitán busts the Beagle Boys out of jail in order for them to help him steal an awkward treasure map in Scrooge's possession.

22min
September 18, 1987

02. Wronguay in Ronguay (2)

After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the map, which leads to a sunken treasure ship in Ronguay. However, Flintheart Glomgold and El Capitán are out to stop them at every turn.

22min
September 18, 1987

03. Three Ducks of the Condor (3)

Upon finding out of the Valley of the Golden Suns, Scrooge begins an expedition to find the treasure therein, starting with finding the map that leads to it. First, he must get one half of the map from High Golden Sun Priest Joaquin Slowly.

22min
September 18, 1987

04. Cold Duck (4)

The nephews, Webby, and Mrs. Beakley find themselves joining Scrooge in his adventure as he looks for the second half of the treasure map in Antarctica.

22min
September 18, 1987

05. Too Much of a Gold Thing (5)

Scrooge develops gold fever as he and the gang make their way to the Valley of the Golden Suns, all the while pursued by El Capitán.

22min
September 18, 1987

06. Send in the Clones

Magica DeSpell gets the Beagle Boys to help her steal the Number One Dime, disguising them as the nephews.

22min
September 21, 1987

07. Sphinx for the Memories

An ancient Egyptian civilization abducts Donald so that he can host a spirit of a Pharaoh.

22min
September 22, 1987

08. Where No Duck Has Gone Before

Gyro's props for a science fiction television show accidentally launch the cast into space, and Launchpad becomes the hero when it is realized that he is the only real pilot on board.

22min
September 23, 1987

09. Armstrong

Gyro presents the McDuck household with a robot named Armstrong to do their work for them. However, the robot decides it would rather work for itself.

22min
September 24, 1987

10. Robot Robbers

After the incident with Armstrong, Gyro builds giant human-operated robots for Glomgold, only to have them be stolen and operated by Ma Beagle and the Beagle Boys.

22min
September 25, 1987

11. Magica's Shadow War

Magica's plot to steal the Number One Dime using her own shadow goes awry when her shadow develops a mind of its own.

22min
September 28, 1987

12. Master of the Djinni

Scrooge and Glomgold race for mastership of Aladdin's genie.

22min
September 29, 1987

13. Hotel Strangeduck

Scrooge turns a castle once owned by mad scientist into a hotel, but he doesn't believe that the place is haunted.

22min
September 30, 1987

14. Lost Crown of Genghis Khan

Scrooge goes searching for a crown in the Himalayas, which is guarded by a snow beast. Loosely based on the Carl Barks story of the same name.

22min
October 1, 1987

15. Duckman of Aquatraz

Scrooge is framed for stealing a painting from Glomgold's art gallery and sent to Aquatraz.

22min
October 2, 1987

16. The Money Vanishes

The Beagle Boys steal Gyro's handheld teleporter and use it to steal Scrooge's fortune.

22min
October 5, 1987

17. Sir Gyro de Gearloose

Gyro, tired of being looked upon as a "gadget man", invents a time machine and uses it to go back in time to the Middle Ages.

22min
October 6, 1987

18. Dinosaur Ducks

Scrooge and Launchpad explore a land where dinosaurs still live, but the kids tag along against Scrooge's directions to the contrary.

22min
October 7, 1987

19. Hero for Hire

After being fired by Scrooge, Launchpad is tricked by the Beagle Boys into performing a series of bank robberies disguised as movie scenes.

22min
October 8, 1987

20. Superdoo!

Having a hard time at camp, Doofus accidentally finds a stolen alien crystal that grants him numerous super powers.

22min
October 9, 1987

21. Maid of the Myth

Mrs. Beakley is abducted by Vikings and it is up to Scrooge and the others to rescue her.

22min
October 12, 1987

22. Down & Out in Duckburg

A family debt causes Scrooge to lose his entire fortune, sending his entire family into the poorhouse.

22min
October 13, 1987

23. Much Ado About Scrooge

Scrooge and the boys track down a lost play by a famed playwright.

22min
October 14, 1987

24. Top Duck

Launchpad's family comes to visit while the Beagle Boys eye Scrooge's new jet so that they can use it to pilfer his Money Bin.

22min
October 15, 1987

25. Pearl of Wisdom

Scrooge learns that a pearl he bought will grant him infinite wisdom once he takes it back to its homeland.

22min
October 16, 1987

26. The Curse of Castle McDuck

Scrooge, the nephews, and Webby visit Scrooge's ancestral home in Scotland, only to be embroiled in a mystery surrounding Castle McDuck.

22min
October 19, 1987

27. Launchpad's Civil War

When going to Virginia for a Civil War reenactment, Launchpad encounters aged Confederate veterans who once served under his ancestor, who had lost a battle. Meanwhile, Doofus and the nephews learn that a businessman is exploiting the reenactments for financial gain. Launchpad works to avenge his family's honor by rallying the old veterans to a "rematch" of sorts against the reenactors.

22min
October 20, 1987

28. Sweet Duck of Youth

Scrooge and the boys head for Florida in search of the fabled Fountain of Youth.

22min
October 21, 1987

29. Earth Quack

Scrooge and the boys discover that the games of an underground civilization are causing earthquakes directly under the Money Bin.

22min
October 22, 1987

30. Home Sweet Homer

Circe, a sorceress from the past transports Scrooge and the boys back to time of Ancient Greece, where they meet up with Homer.

22min
October 23, 1987

31. Bermuda Triangle Tangle

Scrooge seeks to find out why his ships are disappearing in the Bermuda Triangle.

22min
October 26, 1987

32. Micro Ducks from Outer Space

Scrooge misuses an alien size-shifting device, and accidentally ends up shrinking himself, the boys, and Webby.

22min
October 27, 1987

33. Back to the Klondike

Scrooge takes the kids to the Klondike, where he met an old flame, Glittering Goldie.

22min
October 28, 1987

34. Horse Scents

Webby helps trains a horse for the Kenducky Derby so the owner will have the money to raise it.

22min
October 29, 1987

35. Scrooge's Pet

Scrooge loses the new combination for his vault to a lemming.

22min
October 30, 1987

36. A Drain on the Economy (1)

Scrooge and Glomgold compete in a contest where the winner, being the world's richest duck, becomes the sales broker for a new fruit from Macaroon that works like a flashlight. First, though, Scrooge must keep his fortune away from the Beagle Boys.

22min
November 2, 1987

37. A Whale of a Bad Time (2)

As Scrooge tries to deliver his fortune to Macaroon, he experiences an interference in the form of a rogue submarine working for Glomgold.

22min
November 3, 1987

38. Aqua Ducks (3)

After dumping his fortune under the sea, Scrooge, along with Launchpad, Gyro, and Doofus, submerges in order to get it out.

22min
November 4, 1987

39. Working for Scales (4)

Glomgold and the Beagle Boys attempt to make sure Scrooge doesn't win the contest on his way to Macaroon.

22min
November 5, 1987

40. Merit-Time Adventure

The Nephews, Webby, and Doofus attempt to earn a Junior Woodchuck badge in sailing while a sea monster is preying on Scrooge's shipping fleet.

22min
November 6, 1987

41. The Golden Fleecing

After hearing about Launchpad's encounter with several Harpies, Scrooge heads to the Black Sea to seek out the legendary Golden Fleece.

22min
November 16, 1987

42. Ducks of the West

Scrooge and the boys go to Scrooge's oil wells to find out why they ran dry.

22min
November 17, 1987

43. Time Teasers

Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money.

22min
November 18, 1987

44. Back Out in the Outback

Something's attacking Scrooge's sheep and shearing off their wool, so Scrooge heads off for Australia to find out what's going on.

22min
November 19, 1987

45. Raiders of the Lost Harp

Scrooge acquires a magical harp that can determine if someone was lying or not. However, Magica de Spell wants the harp for herself, and so does the harp's guardian.

22min
November 20, 1987

46. The Right Duck

After being fired by Scrooge, Launchpad enters the space program, and accidentally gets sent to Mars.

22min
November 23, 1987

47. Scroogerello

While experiencing a fever, Scrooge has an extended dream sequence parodying the fairy tale of Cinderella, with himself in the titular role.

22min
November 24, 1987

48. Double-O-Duck

Launchpad finds himself masquerading as Bruno Von Beak, an agent for the Foreign Organization of World Larceny.

22min
November 25, 1987

49. Luck o' the Ducks

After finding a leprechaun, Scrooge is led to Ireland, where he believes that he'll find a vast fortune of gold.

22min
November 26, 1987

50. Duckworth's Revolt

After being fired by Scrooge, Duckworth and the boys are abducted by plant aliens and enslaved.

22min
November 27, 1987

51. Magica's Magic Mirror

Magica uses a pair of magic mirrors to try to get Scrooge's Number One Dime. First part of double episode: Take Me Out of the Ballgame.

12min
November 30, 1987

52. Take Me Out of the Ballgame

Duckworth coaches the Junior Woodchucks in a baseball game. Second part of double episode: Magica's Magic Mirror

11min
November 30, 1987

53. Duck to the Future

Magica sends Scrooge into the future, where she has stolen his Number One Dime and taken over his company.

22min
December 1, 1987

54. Jungle Duck

While accompanying Scrooge in his search for silver, Mrs. Beakley encounters a Tarzan-like character who used to be a boy she helped raise as a nanny.

22min
December 2, 1987

55. Launchpad's First Crash

Scrooge and Launchpad reminisce on how they first met.

22min
December 3, 1987

56. Dime Enough For Luck

Magica tricks Gladstone Gander into stealing the Number One Dime for her, and as a result, he is then cursed with bad luck.

22min
December 4, 1987

57. Duck in the Iron Mask

Scrooge and the boys take a trip to visit an old friend of his, Count Roy. However, unknown to Scrooge, Roy's evil twin Ray rules Roy's kingdom with an iron fist.

22min
December 7, 1987

58. The Uncrashable Hindentanic

Scrooge makes a bet with Glomgold that he can make money off a blimp called the Hindentanic.

22min
December 8, 1987

59. The Status Seekers

Seeking respect from other members of Duckburg's elite, Scrooge hunts down a mask he gave away

22min
December 9, 1987

60. Nothing to Fear

Scrooge, the nephews, Doofus, and Duckworth are intimidated by a cloud that generates their worst fears, conjured by Magica.

22min
December 14, 1987

61. Dr. Jekyll & Mr. McDuck

Scrooge becomes a victim of a potion that causes him to be obsessive with giving money away. It is up to his nephews to find an antidote before he stays a big spender forever.

22min
December 23, 1987

62. Once Upon a Dime

Scrooge tells the story of how his Number One Dime got his fortune started.

22min
December 24, 1987

63. Spies In Their Eyes

A hypnotist brainwashes Donald into giving her a remote control device for a submarine that's Scrooge's companies built for the navy.

22min
December 25, 1987

64. All Ducks On Deck

Donald makes up a story about being a hero to the nephews. They stow away in the Navy and try to make him a hero. Meanwhile, The Phantom Blot has a spy infiltrating the Navy while he has Scrooge McDuck and Launchpad McQuack as prisoners on Cat Island after they go to investigate Scrooge's fishing fleet there.

22min
December 30, 1987

65. Ducky Horror Picture Show

Scrooge finances a meeting house, which is then used by a group of horror movie-based monsters.

22min
December 31, 1987

66. Till Nephews Do Us Part

Scrooge is romanced by a billionairess named Millionara Vanderbucks, but as the nephews and Webby find out, she only wants his money.

22min
January 1, 1988
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