Twenty players enter the palace with one chilling warning: trust no one. Who among them will become the deceitful Traitors? The game begins…
As the traitors commit their first murder, the players truly understand what they have signed up for. Can the innocents strike back?
Players take on a gruelling mission to secure the coveted shield - the only protection against murder. A blast from the past heightens suspicions leaving the players with an “identity crisis”.
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